Incomplete List of features that the Coop Mod adds

- Open Source, virtually all Source Materials are included
- Full Singleplayer Campaign Story, Secrets and Training maps support with cinematics.
- Comunity created custom Missions
- A Gate two Brids and the beautiful Sky Mod, full suport
- Return of the empty Crown Mod Remaster, full suport
- Aftermath Episodes Mod, full suport
- Extensive Library of Test and Example Levels to play or as example for development
- Classes to Heal, Recharge, Shield Players
- Gathering Area, allowing players to Gather at a location before the mission proceeds
- Friendly Fire, vote Option
- Battle Awards, vote option
- Next and Previous Map, vote option
- restart level, vote option
- skip cinematic, vote option
- Last Man Standing, vote option
- exec command support to execute cfg files on the server, vote option
- critical bug fixed in call vote system
- player ID system, allowing players individual identities independant from the playername
- Updated Video Options menu, allowing to choose modern screen resolutions and set a custom FoV
- Troubleshooting Menu, offering help to frequently occuring issues
- Coop Communictor Menu, offering various dual language messages, commands and Admin features
- Coop Mission Objective Menu, displaying Objectives, Tactical and Story information
- !follow command, marks player as green dot on radar (only 1 at a time)
- !block command, allowes to mark a blocking player, players can then pass trough this player for a short time
- !kickbots command, kicks all bot-players in any level that has Bot-Support
- !reboot command, ends the server to allow rebooting
- !login command, after enables developer commands after code verification
- !flushtikis command, to clear out memory alocated to model animations
- and many more features
